AI Insights · Timothy · January 2022
Top 5 Space Games on Android in Central America - Q4 2021
Discover the performance trends of the top 5 space games on Android in Central America during Q4 2021, including weekly revenue, downloads, and active users.
During the fourth quarter of 2021, the top 5 space games on the Android platform in Central America showcased varied performance trends in terms of weekly revenue, downloads, and active users. Here’s a detailed look at how each game fared during this period based on data from Sensor Tower.
Star Wars™: Galaxy of Heroes
The game saw a dynamic trend in weekly revenue, starting at approximately $3.5K and peaking at around $5.8K in the week of December 20. Weekly downloads fluctuated, beginning at nearly 1.9K and dropping to around 890 in late October before rising again to about 2K mid-December. Active users showed a slight decline from 67.9K at the end of September to 56.8K by the end of December, despite a peak of 72.6K in early December.
Nova Empire: Space Commander
This game experienced significant fluctuations in weekly revenue, with a notable peak of approximately $7K in early November and ending the quarter at around $5.5K. Downloads remained relatively low but steady, starting at 132 and reaching a high of 257 by the end of December. Active users increased modestly from 159 to 196 over the quarter.
Galaxy Attack: Shooting Game
Revenue for this game showed a gradual increase, starting at about $982 and reaching a peak of $1.6K in the final week of December. Downloads were consistently high, ranging from around 22.8K to 27.4K throughout the quarter. Active users saw a slight decline from 176K to approximately 171K by the end of the year.
Space shooter - Galaxy attack
Weekly revenue for this game showed steady growth, starting at around $735 and peaking at approximately $1.2K in late December. Downloads were strong, beginning at 28K and seeing a high of nearly 33.2K in late November. Active users fluctuated, peaking at 148K in late November and ending the quarter at around 139K.
Star Trek™ Fleet Command
This game had a moderate revenue trend, starting at $605 and peaking at $842 in mid-November. Downloads varied significantly, with a notable increase to 2.1K in late November before settling at 440 by the end of December. Active users saw a sharp rise from 747 to 1.7K by late November, before dropping to 878 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.